Beginner’s Guide: Creating an Airport Scenery for MSFS
Quick summary· AI-generated
This guide walks beginners through the complete process of creating airport scenery in MSFS 2024, covering setup of Developer Mode, using the Scenery Editor, creating airports from scratch, adding runways/taxiways/parking spots, placing buildings and objects, and testing in-sim. It assumes no prior programming knowledge and uses the simulator's native tools rather than third-party software.
Excerpt from Flight Simulator Blog
We recommend studying our Performance Boost Tricks for MSFS guide to unlock smoother performance and a more immersive flying experience.
Creating your own airport scenery for Microsoft Flight Simulator 2024, aka MSFS 2024, is one of the most rewarding ways to personalize the simulator. You can recreate your local airfield, improve an existing airport, or design a fictional one from scratch. Even as a beginner, MSFS 2024 provides powerful built‑in tools that make scenery creation accessible without deep programming knowledge. This guide walks you step‑by‑step through the entire process—from setup to in‑sim testing—using simple language and beginner‑friendly methods.
Step 1: Install and Set Up Developer Mode
Launch Microsoft Flight Simulator 2024
Go to Options → General Options → Developers
Turn Developer Mode = ON
A developer toolbar will appear at the top of the screen
This toolbar gives you access to all scenery and airport creation tools.
Step 2: Open the Scenery Editor
From the Developer toolbar:
Click Tools → Scenery Editor
The Scenery Editor is your main workspace. It allows you to:
Create airports
Place runways
Add buildings
Insert lights, signs, and objects
Modify terrain
Step 3: Create a New Project
Click Project Editor in the Developer toolbar
Select New Project
Choose a folder (e.g. Documents/MSFSProjects/)
Enter:
Project Name: MyFirstAirport
Package Name: myfirstairport-package
Click Create Project
This creates the folder structure MSFS uses to store your scenery.
Step 4: Create a New Airport
In the Scenery Editor, click Create New Airport
Fill in the basic data:
ICAO Code (e.g. ZZZZ for custom)
Airport Name
City
Country
Click Create
Your empty airport now exists in the simulator world.
Step 5: Add Runways
Select your airport in the left panel
Click Add → Runway
Set properties:
Length
Width
Surface type (asphalt, concrete, grass)
Runway numbers (e.g. 09 / 27)
You can rotate and move the runway using the transform tools.
Step 6: Add Taxiways and Aprons
Taxiways
Click Add → Taxiway Path
Draw lines connecting runway to parking areas
Aprons
Click Add → Apron
Draw the apron area
Choose surface material
This forms the ground layout of your airport.
Step 7: Place Parking Spots
Click Add → Parking
Choose type:
Gate
Ramp GA
Cargo
Set aircraft size (Small, Medium, Heavy)
These determine where aircraft spawn.
Step 8: Add Buildings and Objects
Open the Object Library and search…
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