Microsoft Flight Simulator Sim Update 5.1 is out and community manager Jayne departs
Quick summary· AI-generated
SU5.1 focuses on memory management and crash fixes following SU5's large footprint issues, with targeted improvements to glass cockpit electrical systems, career mission timing, traffic add-ons, and WASM API compatibility on PS5. The update addresses specific bugs affecting avionics function, firefighting missions, and third-party traffic systems. The article also reports on the departure of the sim's community manager Jayne after her tenure with the project.
Excerpt from Stormbirds
Two bits of Microsoft Flight Simulator news arriving simultaneously with the arrival of Sim Update 5.1 for Microsoft Flight Simulator 2024. The new update has a relatively small list of fixes but there are some important ones that should hopefully fix memory and avionics glitches that some are experiencing. We’ve also heard word that long time community manager Jayne is departing her role.
Small list of updates but important ones
Microsoft has been testing Sim Update 5.1 for several weeks now with beta testers helping to make sure that the latest update is up to scratch. Asobo has been busy working to try and lessen the large memory footprint of Microsoft Flight Simulator and while SU5 was intended to help in that regard, it may have made it worse in other areas. We’ll have to see if they’ve got the right balance with SU5.1.
Here are the change notes for the SU5.1 update:
Stability & Performance
Improved handling of texture mip streaming quality during high memory pressure conditions.
Improved terrain degradation when memory is getting low.
Fixed various crashes and improved memory usage.
Glass Cockpits
Fixed an issue with the electrical system that caused some avionics & systems to think that a circuit had been powered off periodically causing some reboots and loss of function.
Career
Mission availability times now take runway lighting systems at both the departure and arrival airports into account, allowing missions to start or end at night when adequate lighting is available.
General Bug Fixes
Fixed burn ground effect in firefighting missions.
On PlayStation 5, fixed an issue that would prevent to launch heavy cargo missions.
Traffic
Air Traffic
Fixed 3rd Party Traffic add-on problem with pushback not working.
SDK
On PlayStation 5, fixed HTTPS request failure from Coherent due to SSL handshake error.
Audio
Fixed attenuation factors being calculated with a one frame delay for legacy sounds (based on WAV files)
WASM API
Fixed base address for virtual allocs of WASM modules linear memory on PS5 (avoids crash with the Aerostar 600)
Fixed WASM failures on PS5 when modules have been built with SDK 1.6.9 and higher (avoids crashes with the 2024 version of the ATR)
Added support for dynamic VFS on-demand files to avoid using too much memory when accessing streamed files through WASI
JS API
Fixes swapped parameters in new JS map listener weather radar methods added in SU5.
Many of these items are aimed at fixing more specific…
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